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Home » Site News » Recognizing the differences in play style

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All players have heard Aion golden rule, Never fly anything you can not afford to lose. It is a common sense rule that all new players will have drilled into them at some point, but if you have never been in PvP, the amount of aion kinah you consider affordable may need some adjustment. When you are mission running in high security space, you fully expect to keep your ship for months before upgrading to something else or losing it in a mission related mishap. The added cost of expensive ships and faction gear can be easily justified in the fact that your ship is never really in any major danger. Many mission runners plough all of their income back into expensive modules for their mission ship to accelerate their gold making endeavors, ending up with ships worth billions of gold. PvP is a completely different story. Players go out on PvP roams and fleet operations expecting to die, but hopefully not before getting a few good kills and having some fun. Bringing your ship home in one piece at the end of the night is something of a bonus. Because they die so frequently, it is much harder to justify using expensive gear on a PvP ship. The best balance between cost and effectiveness can usually be found using tech 2 modules on a standard tech 1 or 2 ship. If you put all of your ISK into the best modules you can buy, the way someone would do with a mission ship, you had soon discover it was a very expensive mistake. Another key difference between PvP and other areas of game play is that PvP is more of a group oriented activity than a solo one. Players flying solo have to pick their fights very carefully, avoiding all fights they can not win. Even then, you can expect to run into a lot of PvP gangs that you can not realistically engage.